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Hello! I wanted to send a report, but I got an error, so I'll write in the comments. Storyseeker doesn't seem to work on my version of mac. When I try to open the game in finder, I get this message: " The developer of this app needs to update it to work with this version of macOS. Contact the developer for more information". I'm looking forward to hearing from you!

Ah yes the problem is that this game is old enough to have been created for 32 bit Macs. Nowadays Apple has made everything 64 bit only so old games don't work anymore unless the developer updates it. Sadly, updating Storyseeker would require me to remake it from scratch due to the original build files being broken. Sorry about that! I hope you can maybe find a PC to play it, sometime.

Thank you for the answer! It's a pity that the files are broken, but I have the opportunity to play it on PC

This game is brilliant! Artwork, music, concept, everything is just grate! I would like to localize it in Italian (for free). Would you be interested?

(+2)

I'm glad you enjoyed it! As for localisation, sorry, this game is so old that its original build file is broken beyond repair, so it's unfeasible for me to make a version that would support translations. Thank you for the offer, though.

Beautiful art, beautiful music,loved the writing, beautiful game overall! That ending though...damn...

(+4)

Oh I loved this! Really nice vibes, loved the art and just the environment design in general. The music/audio lent a lot to the atmosphere too. 

It does a great job of leading the player around with stuff in the environment, tracks, footprints, etc. I started out with the vague notion of fully exploring each zone one at a time but there just kept being intriguing little things that caught my interest and I HAD to go check out.

I adored the experience of piecing together what I was seeing as I wandered around-- being *trusted* to piece together what I was seeing! I didn't even realize there was an end goal until more than halfway through, which I think was good, because I spent that time thinking only about exploring and seeing what there was to see.

The writing was lovely, charming and warm and sometimes funny. The ending felt sooo.... man. I feel like it's gonna stick with me. I'd been thinking, huh it's odd that we don't interact with anything, there's all this stuff that could technically serve as quest hooks but we're not able to *help,* it really feels some sort of way. And then......

Fantastic little game, will be telling my friends to play it :)

(+8)

I'm glad you enjoyed your time!

There's something about how a lot of (especially fantasy) games are built around getting to *do* stuff, to subject a world to our influence--it's so prevalent it's often an unquestioned player expectation--and I do enjoy that, what greater fantasy / wish fulfillment is there than getting to help people? But the feeling of being unable to find a way to make an impact, of being a creature too small to change our world as we please but perhaps big enough to at least understand it... That's also something we experience in our lives.

Trying to settle into that feeling and make peace with it can be at the same time frustrating, bittersweet, unfathomable, comforting... I think maybe that's why Storyseeker feels the way it does.

Also yes the music, Joel the composer is a gift from the heavens

(-4)

1.5/10

if everyone likes it so much I'll try it and make a video

Wow nice game

The intro was very unique and exploring was very cool

hay alguna forma de ponerlo ene spañol?

Español: ¿Hay alguna manera de decirlo en español?

(+1)

God, I loved this and the entire vibe. What did you use to make it??? 

(+2)

It's done in Unity, although nowadays I'm making games in Godot!

(+1)

I loved the music, that would accompany you as you travel this massive world as such a tiny character. Meeting a wide range of people from those who hunt and are scared of the cold. To those who just knit all day.

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