Really nice game, but I think I've encountered a bug? Or maybe I'm being stupid.
The hero dies everytime he comes close to me, I dont even have to move or attack. And the phrases have gone all the same. Not sure if i have to do something to move the plot now, or if it's a bug
Absolutely HORRENDOUS hitboxes. I landed MULTIPLE hits on the hero, yet he lost no HP. Got stuck in TWO DIFFERENT LOOPS and lost when the hitbox made me land no hits at all.
It was beautiful, it was challenging, but it was short. I played a few times and liked the different endings. The story and art are worth it. I would have liked to face the hero and have the secret option to hug him in the final round and I burn up in flames.
this short little game is going in my list of underrated small indie games because oh my goodness is this game great. it feels quite satisfying being able to be the ultra difficult boss i can’t beat for ages. i really love the dynamic between the the hero and the dark queen, and i need to know more lore about them both. i’m captivated.
IM SOBBING OH MY GOSHHH THIS WAS SO GOOD??? its the perfect little game to play when you just want a short story, and its SO AMAZING. the storytelling with just one room and two characters is incredible, the feeling you can see from just pixels.. augh. maybe its because these two remind me of two of my other fav characters but i really love these guys. they're so cute, and their little story is so fun to see. i will definitely be playing this many times to try out all the dialogue options!! thank you for making this!! :)
Since I've downloaded the Windows version of the game multiple times, I'm encountering a "Fatal Error: Could not detect game. Make sure you are using one of the supported games and that your exe is not renamed." error each time. What should I do?
Hey, awesome gamei really loved it. however i found a bug that is a bit annoying. when you press the movement key to a direction then the other one without releasing the other one it will work when you are working to the left but not on the right.
And i have a suggestion to do. If you could had an ending where the queen start to "recognize herself" in the hero and manage to convince him to become "the dark king of Mortholme"
That's really awesome idea and nice short story. And also a good metaphor about how effort can surpass even something fundamental that was considered absolute. I think this should be sold on steam and you should make money off of your efforts and talented performance.
A gorgeous, gorgeous game that I've been thinking about ever since I saw a clip of it on some random content creator's instagram and that I'll be thinking about for a long time after playing it myself (twice through).
has a good story but so much bug i am hitting the hero but it doesnt count somehow and its happening so many times no he is not dodging or doing something different
Not bad, liked the different ends I found (thought there is probably more), but kinda a bit sad there is no real gameplay, only text you choose really matter (except for one ending), it's clear that the boss attack are flawed to make the hero easily dodge any by just choosing the right placement or the right move, no need for him to do any combo. The game would have made it way better if the dark queen was actually a real threat, but I suppose it would have been complicated to build the hero reactions.
just git good man, all soulslike bosses have ridiculously telegraphed attacks yet people complain about them. Now you get to experience trying to hit this dex build maniac with those dogwater attacks, and even beat him if you can demolish him enough times before he adapts to all of your moves.
? git good about what ? When you hit the enemy it's because the script made it it so you hit him. There is plenty of time when I should have hit him without doing damages at all because he wasn't supposed to get hit at that moment.
I specifically registered to leave a comment. The story is wonderful, to be honest, at the end I felt deep despair and sadness. The game lacks translation into other languages, it would be great if the author presented the game with more than one exe file so that it could be translated. I would also like more endings, or a full-fledged game. 10/10
great game main ending is suprisingly dificult to stop not doign anything is also intresting and once you figure out his patterns yo ucan actualy beat him and get the winning ending(try fugurign out what pattern it is that makes it simple to win)
Main mechanics of game: input lag and input reading by enemy -5/10
Visual style: good pixelart 8/10
Plot: cringe fun fiction about games by 14 y.o. teen who heard about "hardcore games" in school -7/10, or genius story about harassment with ultimate immersion 25/10
Fix report: when you push input of attack on cool down you stop moving, what makes game more frustrating than it can be
I think the problem with this game is that it puts the player in a narrative role that strips them of all their agency. Never at any point playing this did I feel like my gameplay had an effect on how long it took the hero to die or how many times the hero had to fight me. While the story was kinda interesting, it came at the expense of any kind of interesting gameplay. Overall I think this being a bad experience was necessary for the story the developer wanted to tell, which is sad. The only way to fix this would be to enable the player agency, which would mean letting go of the idea of forcing the player to experience what it's like being the boss.
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This was a truly amazing game. I had lots of fun playing it. Thanks.
Really nice game, but I think I've encountered a bug? Or maybe I'm being stupid.
The hero dies everytime he comes close to me, I dont even have to move or attack. And the phrases have gone all the same. Not sure if i have to do something to move the plot now, or if it's a bug
There is a cheese you can do as of right now, instant dash attack into mace slam as soon as the hero enters the halls.
Absolutely HORRENDOUS hitboxes. I landed MULTIPLE hits on the hero, yet he lost no HP. Got stuck in TWO DIFFERENT LOOPS and lost when the hitbox made me land no hits at all.
he obviously used his iframes smh
It was beautiful, it was challenging, but it was short. I played a few times and liked the different endings. The story and art are worth it. I would have liked to face the hero and have the secret option to hug him in the final round and I burn up in flames.
有中文马
Amazing! Mosu, absolutely amazing.
Just, next time let me win. =]
I used to browse Itch in read-only mode. Your game made me sign up just to send you 2 dollars. Amazing. Cute. Cozy.
PS: It was really tough, but I managed to demoralize the "player." You won’t get past me that easily! 😈
this short little game is going in my list of underrated small indie games because oh my goodness is this game great. it feels quite satisfying being able to be the ultra difficult boss i can’t beat for ages. i really love the dynamic between the the hero and the dark queen, and i need to know more lore about them both. i’m captivated.
8.5/10
IM SOBBING OH MY GOSHHH THIS WAS SO GOOD??? its the perfect little game to play when you just want a short story, and its SO AMAZING. the storytelling with just one room and two characters is incredible, the feeling you can see from just pixels.. augh. maybe its because these two remind me of two of my other fav characters but i really love these guys. they're so cute, and their little story is so fun to see. i will definitely be playing this many times to try out all the dialogue options!! thank you for making this!! :)
Pretty Short game but omg the story was sooooo good i dont usally like these pixely type games but this is my fav one ever
can you tell us how many endings there are?
Will it have an android version?
Please I need to know 🙏
Very great idea!
Since I've downloaded the Windows version of the game multiple times, I'm encountering a "Fatal Error: Could not detect game. Make sure you are using one of the supported games and that your exe is not renamed." error each time. What should I do?
Hey, awesome gamei really loved it. however i found a bug that is a bit annoying. when you press the movement key to a direction then the other one without releasing the other one it will work when you are working to the left but not on the right.
And i have a suggestion to do. If you could had an ending where the queen start to "recognize herself" in the hero and manage to convince him to become "the dark king of Mortholme"
That's really awesome idea and nice short story. And also a good metaphor about how effort can surpass even something fundamental that was considered absolute.
I think this should be sold on steam and you should make money off of your efforts and talented performance.
A gorgeous, gorgeous game that I've been thinking about ever since I saw a clip of it on some random content creator's instagram and that I'll be thinking about for a long time after playing it myself (twice through).
Please make the game for android to
глянул игру на стриме, пытаюсь приобрести игру заплатив за неё и не получается. дальше ввода карты ничего не происходит
Where can i download thes in android
Got a bug
The round where the Hero dies by himself is infinitely repeatable
This is incredible, love it so much
Great story about boss's feelings!
has a good story but so much bug i am hitting the hero but it doesnt count somehow and its happening so many times no he is not dodging or doing something different
i think that's the parry
No he is Just standing there and doing nothing but somehow i cant hit him
maybe bcs the hero supposed to win? i guess
This is awesome, the art, the story, everything)
loved the game and the character development :)
Not bad, liked the different ends I found (thought there is probably more), but kinda a bit sad there is no real gameplay, only text you choose really matter (except for one ending), it's clear that the boss attack are flawed to make the hero easily dodge any by just choosing the right placement or the right move, no need for him to do any combo. The game would have made it way better if the dark queen was actually a real threat, but I suppose it would have been complicated to build the hero reactions.
just git good man, all soulslike bosses have ridiculously telegraphed attacks yet people complain about them. Now you get to experience trying to hit this dex build maniac with those dogwater attacks, and even beat him if you can demolish him enough times before he adapts to all of your moves.
? git good about what ? When you hit the enemy it's because the script made it it so you hit him. There is plenty of time when I should have hit him without doing damages at all because he wasn't supposed to get hit at that moment.
Будет ли игра переведена на русский и другие языки? Мне бы очень хотелось чтоб была переведена, потому что я не знаю английского.
Will the game be translated into Russian and other languages? I would really like it to be translated because I don't know English.
GOOD!!! I love pixel-art
I specifically registered to leave a comment. The story is wonderful, to be honest, at the end I felt deep despair and sadness. The game lacks translation into other languages, it would be great if the author presented the game with more than one exe file so that it could be translated. I would also like more endings, or a full-fledged game. 10/10
What a beautiful story
Brilliant game! Would love to see it published to steam with a couple of additional endings and dialog options! Keep up the good work!
great game main ending is suprisingly dificult to stop
not doign anything is also intresting
and once you figure out his patterns yo ucan actualy beat him and get the winning ending(try fugurign out what pattern it is that makes it simple to win)
Please add a good ending.
Main mechanics of game: input lag and input reading by enemy -5/10
Visual style: good pixelart 8/10
Plot: cringe fun fiction about games by 14 y.o. teen who heard about "hardcore games" in school -7/10, or genius story about harassment with ultimate immersion 25/10
Fix report: when you push input of attack on cool down you stop moving, what makes game more frustrating than it can be
I think the problem with this game is that it puts the player in a narrative role that strips them of all their agency. Never at any point playing this did I feel like my gameplay had an effect on how long it took the hero to die or how many times the hero had to fight me. While the story was kinda interesting, it came at the expense of any kind of interesting gameplay. Overall I think this being a bad experience was necessary for the story the developer wanted to tell, which is sad. The only way to fix this would be to enable the player agency, which would mean letting go of the idea of forcing the player to experience what it's like being the boss.